Final Fantasy FXN Network News
For the first time in a while, it's been a dry spell for news. Even so, the crew still manage to talk about rumours for the Xbox 360 version of Final Fantasy XIII in Japan and even discuss Tetsuya Nomura being forced to tweet. There are also so fun listener questions to go through in a show that saw the return of David and Lauren and also the introduction of Colin. Not to be missed, that's for sure.
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If you've been following The Third Birthday tweets from Square-Enix, you may have noticed that Nomura would be thinking about answering some questions about Versus.
Tetsuya Nomura revealed through a tweet today that both Versus and Agito are presently undergoing voice casting. He mentions that The 3rd Birthday's recording will end shortly and that next up is Agito.
Continuing on Versus, Nomura added, "There have been many questions regarding fields. It's not a completely open world. It's like the 2D FF games in HD. Although, in terms of looks, it's not a top-down view, it's like the screenshots that have been released. You'll move through the world from that view."
Nomura also tweets that Versus and Agito will not show up at Gamesom as well.
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Tetsuya Nomura revealed through a tweet today that both Versus and Agito are presently undergoing voice casting. He mentions that The 3rd Birthday's recording will end shortly and that next up is Agito.
Continuing on Versus, Nomura added, "There have been many questions regarding fields. It's not a completely open world. It's like the 2D FF games in HD. Although, in terms of looks, it's not a top-down view, it's like the screenshots that have been released. You'll move through the world from that view."
Nomura also tweets that Versus and Agito will not show up at Gamesom as well.
Source:
Andriasang
It's only a matter of time before the world starts to get Final Fantasy Versus XIII news on a regular bases. So we decided to compile everything we know about the title so far since it was revealed back in 2006 all in one thread on the forums. Here you find the following categories.
So if you have forgotten a lot of things about this game, check out the thread (click the forum link below) and also be sure to check back often as it will be updated whenever their is new news to share.
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- Introduction
- Developers
- Prologue
- Outline
- Characters
- World
- Story
- Game System
- Battle System
- Interviews
- Developer Comments
- Other Information
- Screen Shots
- Artwork
- Trailers
- Merchandise
- Previews
- Reviews
So if you have forgotten a lot of things about this game, check out the thread (click the forum link below) and also be sure to check back often as it will be updated whenever their is new news to share.
The goods on Final Fantasy Versus XIII and Final Fantasy XIV are the stars of this episode, but this episode of Final Fantasy Union also marks host Kyle Wynen's last show. Alongside reminiscing like old times, the crew of Kyle, David and Darryl tackle word that Versus XIII's story is complete, news on Final Fantasy XIV's fees, release date, and a bit of controversy involving the game and Microsoft!
Also to mark the occasion, the crew brings an extended show, clocking in at nearly an hour, as they also tackle listener questions on Versus XIII's potential to fail, Tifa getting her own game, and more. Don't miss this episode as Kyle says his final good byes. To keep tabs on Kyle into the future, follow him on twitter at twitter.com/kylewynen.
Subscribe to the Final Fantasy Union on iTunes
Direct Link: Final Fantasy Union: Episode 39
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Podcast music "Ephitaph" is by Eiko Ishiwata of www.eikoishiwata.com and www.aycomusic.com
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Also to mark the occasion, the crew brings an extended show, clocking in at nearly an hour, as they also tackle listener questions on Versus XIII's potential to fail, Tifa getting her own game, and more. Don't miss this episode as Kyle says his final good byes. To keep tabs on Kyle into the future, follow him on twitter at twitter.com/kylewynen.
Subscribe to the Final Fantasy Union on iTunes
Direct Link: Final Fantasy Union: Episode 39
RSS Feed
Podcast music "Ephitaph" is by Eiko Ishiwata of www.eikoishiwata.com and www.aycomusic.com
An Achievements list for Final Fantasy XIII has appeared on Xbox.com for a Japanese version of the game. The list of achievements can be seen here. According to XNEWS, almost all previous games which have had Japanese achievements listed on the xbox.com website, were eventually announced for Japan.
Considering Final Fantasy XIII has already been made for the Xbox 360, and the Japanese recordings have already been done, it would make sense for Square Enix to do this as it would be relatively inexpensive to do.
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Considering Final Fantasy XIII has already been made for the Xbox 360, and the Japanese recordings have already been done, it would make sense for Square Enix to do this as it would be relatively inexpensive to do.
In a interview with Gamasutra, Yoich Wada was asked about Final Fantasy XIII's reception.
Now that Final Fantasy XIII has launched globally, in the end were you satisfied with its performance and the audience reaction to the title?
YW: Looking at the numbers alone, it is pretty good, because we were able to release the latest Final Fantasy in all three markets of Japan, United States, and Europe in a very short period of time, and we were able to reach 5 million units rapidly -- and I think this product will grow further. But when it comes to the customers' reaction to the quality of the game, some value it highly and some are not very happy with it.
What do you think about how the game turned out?
YW: I think this is a product that was able to meet the expectations for those who know Final Fantasy. There are all kinds of games around in the market today. Should Final Fantasy become a new type of the game or should Final Fantasy not become a new type of game? The customers have different opinions. It's very difficult to determine which way it should go.
What do you think? Should Final Fantasy become a new type of game? Do you think Wada or SquareEnix in general are still in touch with those who know Final Fantasy and what they expect from the franchise? Were you happy with Final Fantasy XIII? Tell us what you think by leaving a comment here or discussing it with other members by clicking the forum link below.
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Now that Final Fantasy XIII has launched globally, in the end were you satisfied with its performance and the audience reaction to the title?
YW: Looking at the numbers alone, it is pretty good, because we were able to release the latest Final Fantasy in all three markets of Japan, United States, and Europe in a very short period of time, and we were able to reach 5 million units rapidly -- and I think this product will grow further. But when it comes to the customers' reaction to the quality of the game, some value it highly and some are not very happy with it.
What do you think about how the game turned out?
YW: I think this is a product that was able to meet the expectations for those who know Final Fantasy. There are all kinds of games around in the market today. Should Final Fantasy become a new type of the game or should Final Fantasy not become a new type of game? The customers have different opinions. It's very difficult to determine which way it should go.
What do you think? Should Final Fantasy become a new type of game? Do you think Wada or SquareEnix in general are still in touch with those who know Final Fantasy and what they expect from the franchise? Were you happy with Final Fantasy XIII? Tell us what you think by leaving a comment here or discussing it with other members by clicking the forum link below.
Source:
Gamasutra
Despite no E3 showing, Final Fantasy Versus XIII has finally broken cover with an assortment of gameplay details. All that, and discussion of pirated versions of Dissidia, Final Fantasy Agito XIII hitting the development back burner, and Final Fantasy XIV not hitting the Xbox 360 at all, on this episode of Final Fantasy Union.
It's just Kyle and David this episode, also tackling questions about Final Fantasy XV (yes, XV), and the seemingly dropped sequel to Dirge of Cerberus: Final Fantasy VII. Will we ever see Genesis Rhapsodos again?
Subscribe to the Final Fantasy Union on iTunes
Direct Link: Final Fantasy Union: Episode 38
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It's just Kyle and David this episode, also tackling questions about Final Fantasy XV (yes, XV), and the seemingly dropped sequel to Dirge of Cerberus: Final Fantasy VII. Will we ever see Genesis Rhapsodos again?
Subscribe to the Final Fantasy Union on iTunes
Direct Link: Final Fantasy Union: Episode 38
RSS Feed
To add to the latest news of Final Fantasy Versus XIII. Nomura revealed to Dengeki Playstation a couple of other details about the game's development.
- Game Scenario is fully done at this point
- Character designs are definitive and will be shown in due time
- Clothes Design are done
Thanks to Oji for translating.
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- Game Scenario is fully done at this point
- Character designs are definitive and will be shown in due time
- Clothes Design are done
Thanks to Oji for translating.
Source:
Dengeki Playstation Vol.474
The site has been long over due for a site redesign, so I am excited to launch the new version of the site.
Some of the things to note are the options at the bottom for the layout. You can expand the layout so that it fit's your browser's screen width, whether it be smaller/larger than the fixed width layout. Also you can use a simplified version of the layout which does not have shadows and rounded edges(The shadows and rounded edges only work in Mozilla/Webkit browsers). You can also expand/collapse the menu categories in case there is a category which does not interest you, it won't waste any space for you.
I hope everyone enjoys the new layout.
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Some of the things to note are the options at the bottom for the layout. You can expand the layout so that it fit's your browser's screen width, whether it be smaller/larger than the fixed width layout. Also you can use a simplified version of the layout which does not have shadows and rounded edges(The shadows and rounded edges only work in Mozilla/Webkit browsers). You can also expand/collapse the menu categories in case there is a category which does not interest you, it won't waste any space for you.
I hope everyone enjoys the new layout.
With the recent scans that have just surfaced, we also got a translated interview with Tetsuya Nomura. Special thanks to Oji for translating.
Initial comments: Development is advancing smoothly though a lot of technical issues prevented it from showing at E3 this year. Those screenshots were prepared with this exact timing in mind, since now because production is picking up steam. Click read more to read the entire interview.
Also, here is a better quality scan.
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Initial comments: Development is advancing smoothly though a lot of technical issues prevented it from showing at E3 this year. Those screenshots were prepared with this exact timing in mind, since now because production is picking up steam. Click read more to read the entire interview.
Also, here is a better quality scan.


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